![]() There are 5 Waste Wolves surrounding the Razorback. You can do this before of after dealing with Tinker, but don’t wait too long or the Waste Wolves will kill the Razorback. ![]() When asked about the meaning of his name, Lexicanum replies that 'it means encyclopedia in the forty-first millennium.' This is a reference to the Warhammer 40,000 tabletop games. When you return from the Machine Commune the camp that you cleared to gain access to the Commune is now infested with Waste Wolves and Growlers.He will often mechanically preface some words with three synonyms as though reciting from a thesaurus. Lexcanium has a unique way of speaking.Lexcanium has an increased chance to go rogue when you encounter robots or Children of the Citadel in combat.If the player retains Lexcanium in his party until the final confrontation with Matthias, Lexcanium will be taken over by the Cochise AI and attack the player as soon as combat starts.If the player attacks innocents, Lex will leave your party saying, " You are worse than the machines who modified - augmented, adjusted, warped - me! You know what you are doing is monstrous and you do it anyway.I cannot travel with you, Rangers - monsters, psychopaths, (.)".He will join the Ranger party without additional prompting provided the Rangers have a total Charisma of 12 or higher. After killing Tinker and her robots, Lexcanium can be freed from his cage using Tinker's finger. He can be found as Tinker's prisoner, pleading with her to stop operating on Binh.If you help October-11, he might provide assistance in the future but there is still no glimpse of Synth’s backing off after the save. These are all the Synth which we need if you proceed on killing October-11 and asking Wolfe to provide more locations of Synth. Defeat everyone in order to collect the head of the final Synth and complete the mission. Clear the area and once you reach the final room, the Synth would be leading the robots against us. “There’s one in the Aspen area that keeps flickering”įinally, you will need a radiation upgrade on your vehicle in order to reach the Department Of Energy Site near Aspen. Eliminate him to collect your bounty in order to strike this part of the mission. You can talk and eliminate them to strike out this part of the mission.Īfter a radio message about Martians invading the mine, you can proceed to the Tellurium Mine where a Synth named Earl can be found. On the way to Denver Airport, you will find a room full of cyborg machine. After defeating the first Synth and delivering the head the mission will be completed, though Wolfe will update three more locations of Synth. Sometimes the character cannot interact with Synth, you can attack them and initiate a battle to eliminate them from the lands of Colorado. ![]() However, if you choose to kill Synth, then the hunt for Synth will carry on. They might be introduced to us again if we proceed through missions but we will not know for now. Choosing to let them live and sneak out from the area, will end your mission instantly whereas Wolfe will leave the base too. Make sure to increase the Level of Nerdy Stuff to 4 at least in order to have a conversation with Animatronics. There are only two main choices that will affect the mission even after a long conversation, either you let them live or kill them. Once you get inside the Museum, you will need to interact with the Animatronics where the “Welcome” sign is lit up in red. They are smart enough to blend in such an environment which raises the question of where they might be? The answer is simple, they are hidden in the Colorado Heritage Museum. All Synth Location And Choices Required For Wolfe’s Hunt Mission In Wasteland 3Īfter collecting the Secondary mission from Gary “Nacl” Wolfe, you will need to go to Colorado Spring in search of Synth as per the clue. Though the information is less and to know about its location we all need to explore the whole of Colorado Springs and finally found them blending in with the environment. Therefore you can completely proceed all the way down to the end of this post to know everything about the mission and where your choices will lead you and Arizona. In Wasteland 3, there are Secondary Missions and Wolfe’s Hunt is one of them which requires you to find a Synth in Colorado Springs. The Tinkers fall into the hands of Fly, a fearless cannibal who is also after the chickens, so now they have one more problem to deal with it. ![]() In this guide, we have mentioned the Synth location and the choices you will need to make. ![]() In Wasteland 3, there are Secondary Missions and Wolfe’s Hunt is one of them which requires you to find a Synth in Colorado Springs. ![]()
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